BB BASE
BB BASE — The International 2026
BB BASE was an event dedicated to The International 2026, one of the biggest esports tournaments in Dota 2.
I joined the project as a Motion Designer, responsible for developing the overall motion language and animation direction for the event. Over the course of three weeks, I created a cohesive visual system that was used across both the main stage and the smaller stage.
My work included designing all broadcast titles and graphics, as well as the majority of the event screens — 60+ screens in total. The work covered a wide range of formats and scenarios, from large-scale stage visuals to supporting content for the live broadcast.
The main challenge was to build a consistent motion identity across a large amount of content while keeping the visuals dynamic, clear, and engaging in a live event environment.
Role: Motion Designer Scope: Motion direction, broadcast titles, stage screens, animation system Output: 60+ screens, full broadcast title package Timeline: 3 weeks